Table of Contents 1 Industrial Chain Overview 1.1 Virtual Reality Device Industry 1.1.1 Overview Figure Virtual Reality Device Picture List 1.1.2 Characteristics of Virtual Reality Device 1.2 Upstream 1.2.1 Major Materials 1.2.2 Manufacturing Overview 1.3 Product List By Type 1.3.1 Windows 1.3.2 Andriod 1.3.3 IOS 1.3.4 Mac 1.3.5 Others 1.4 End-Use List 1.4.1 Demand in Education 1.4.2 Demand in Entertainment 1.4.3 Demand in Research 1.5 Global Market Overview 1.5.1 Global Market Size and Forecast, 2016-2026 Figure Global Market Size and Forecast with Growth Rate, 2016-2026 1.5.2 Global Market Size and Forecast by Geography with CAGR, 2016-2026 Table Global Market Size and Forecast by Geography with Growth Rate, 2016-2026 1.5.3 Global Market Size and Forecast by Product Type with CAGR, 2016-2026 Table Global Market Size and Forecast by Type with Growth Rate, 2016-2026 1.5.4 Global Market Size and Forecast by End-Use with CAGR, 2016-2026 Table Global Market Size and Forecast by End-Use with Growth Rate, 2016-2026 2 Global Production & Consumption by Geography 2.1 Global Production & Consumption 2.1.1 Global Production Figure Global Production Volume Status and Growth Rate, 2016-2020, in Volume Table Global Production Volume Status and Growth Rate by Geography, 2016-2020, in Volume Figure Global Production Amount Status and Growth Rate, 2016-2020, in Million USD Table Global Production Amount Status and Growth Rate by Geography, 2016-2020, in Million USD 2.1.2 Global Consumption Figure Global Market Volume and Growth Rate, 2016-2020, in Volume Table Global Market Volume and Growth Rate by Geography, 2016-2020, in Volume Figure Global Market Amount and Growth Rate, 2016-2020, in Million USD Table Global Market Amount and Growth Rate by Geography, 2016-2020, in Million USD 2.2 Geographic Production & Consumption 2.2.1 Production 2.2.1.1 Asia-Pacific Figure Asia-Pacific Production Volume Status and Growth Rate, 2016-2020, in Volume Table Asia-Pacific Production Volume Status and Growth Rate by Region, 2016-2020, in Volume Figure Asia-Pacific Production Amount Status and Growth Rate, 2016-2020, in Million USD Table Asia-Pacific Production Amount Status and Growth Rate by Region, 2016-2020, in Million USD 2.2.1.2 North America Figure North America Production Volume Status and Growth Rate, 2016-2020, in Volume Table North America Production Volume Status and Growth Rate by Region, 2016-2020, in Volume Figure North America Production Amount Status and Growth Rate, 2016-2020, in Million USD Table North America Production Amount Status and Growth Rate by Region, 2016-2020, in Million USD 2.2.1.3 South America Figure South America Production Volume Status and Growth Rate, 2016-2020, in Volume Table South America Production Volume Status and Growth Rate by Region, 2016-2020, in Volume Figure South America Production Amount Status and Growth Rate, 2016-2020, in Million USD Table South America Production Amount Status and Growth Rate by Region, 2016-2020, in Million USD 2.2.1.4 Europe Figure Europe Production Volume Status and Growth Rate, 2016-2020, in Volume Table Europe Production Volume Status and Growth Rate by Region, 2016-2020, in Volume Figure Europe Production Amount Status and Growth Rate, 2016-2020, in Million USD Table Europe Production Amount Status and Growth Rate by Region, 2016-2020, in Million USD 2.2.1.5 Middle East & Africa Figure Middle East & Africa Production Volume Status and Growth Rate, 2016-2020, in Volume Table Middle East & Africa Production Volume Status and Growth Rate by Region, 2016-2020, in Volume Figure Middle East & Africa Production Amount Status and Growth Rate, 2016-2020, in Million USD Table Middle East & Africa Production Amount Status and Growth Rate by Region, 2016-2020, in Million USD 2.2.2 Consumption 2.2.2.1 Asia-Pacific Figure Asia-Pacific Market Volume and Growth Rate, 2016-2020, in Volume Table Asia-Pacific Market Volume and Growth Rate by Region, 2016-2020, in Volume Figure Asia-Pacific Market Amount and Growth Rate, 2016-2020, in Million USD Table Asia-Pacific Market Amount and Growth Rate by Region, 2016-2020, in Million USD 2.2.2.2 North America Figure North America Market Volume and Growth Rate, 2016-2020, in Volume Table North America Market Volume and Growth Rate by Region, 2016-2020, in Volume Figure North America Market Amount and Growth Rate, 2016-2020, in Million USD Table North America Market Amount and Growth Rate by Region, 2016-2020, in Million USD 2.2.2.3 South America Figure South America Market Volume and Growth Rate, 2016-2020, in Volume Table South America Market Volume and Growth Rate by Region, 2016-2020, in Volume Figure South America Market Amount and Growth Rate, 2016-2020, in Million USD Table South America Market Amount and Growth Rate by Region, 2016-2020, in Million USD 2.2.2.4 Europe Figure Europe Market Volume and Growth Rate, 2016-2020, in Volume Table Europe Market Volume and Growth Rate by Region, 2016-2020, in Volume Figure Europe Market Amount and Growth Rate, 2016-2020, in Million USD Table Europe Market Amount and Growth Rate by Region, 2016-2020, in Million USD 2.2.2.5 Middle East & Africa Figure Middle East & Africa Market Volume and Growth Rate, 2016-2020, in Volume Table Middle East & Africa Market Volume and Growth Rate by Region, 2016-2020, in Volume Figure Middle East & Africa Market Amount and Growth Rate, 2016-2020, in Million USD Table Middle East & Africa Market Amount and Growth Rate by Region, 2016-2020, in Million USD 3 Major Manufacturers Introduction 3.1 Manufacturers Overview Table Major Manufacturers Headquarters and Contact Information Table Major Manufacturers Capacity List in 2018 3.2 Manufacturers List 3.2.1 Andoer(Germany) Overview Table Andoer(Germany) Overview List 3.2.1.1 Product Specifications 3.2.1.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Andoer(Germany) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.1.3 Recent Developments 3.2.1.4 Future Strategic Planning 3.2.2 Damark(Denmark) Overview Table Damark(Denmark) Overview List 3.2.2.1 Product Specifications 3.2.2.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Damark(Denmark) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.2.3 Recent Developments 3.2.2.4 Future Strategic Planning 3.2.3 Generic(United Kingdom) Overview Table Generic(United Kingdom) Overview List 3.2.3.1 Product Specifications 3.2.3.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Generic(United Kingdom) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.3.3 Recent Developments 3.2.3.4 Future Strategic Planning 3.2.4 Skinit(Germany) Overview Table Skinit(Germany) Overview List 3.2.4.1 Product Specifications 3.2.4.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Skinit(Germany) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.4.3 Recent Developments 3.2.4.4 Future Strategic Planning 3.2.5 Sony(Japan) Overview Table Sony(Japan) Overview List 3.2.5.1 Product Specifications 3.2.5.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Sony(Japan) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.5.3 Recent Developments 3.2.5.4 Future Strategic Planning 3.2.6 Gigabyte(Japan) Overview Table Gigabyte(Japan) Overview List 3.2.6.1 Product Specifications 3.2.6.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Gigabyte(Japan) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.6.3 Recent Developments 3.2.6.4 Future Strategic Planning 3.2.7 Green-L(Japan) Overview Table Green-L(Japan) Overview List 3.2.7.1 Product Specifications 3.2.7.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Green-L(Japan) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.7.3 Recent Developments 3.2.7.4 Future Strategic Planning 3.2.8 Hyperkin(France) Overview Table Hyperkin(France) Overview List 3.2.8.1 Product Specifications 3.2.8.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Hyperkin(France) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.8.3 Recent Developments 3.2.8.4 Future Strategic Planning 3.2.9 Asus(China) Overview Table Asus(China) Overview List 3.2.9.1 Product Specifications 3.2.9.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Asus(China) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.9.3 Recent Developments 3.2.9.4 Future Strategic Planning 3.2.10 CellBellLTD(United States) Overview Table CellBellLTD(United States) Overview List 3.2.10.1 Product Specifications 3.2.10.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of CellBellLTD(United States) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.10.3 Recent Developments 3.2.10.4 Future Strategic Planning 3.2.11 360Heros(United States) Overview Table 360Heros(United States) Overview List 3.2.11.1 Product Specifications 3.2.11.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of 360Heros(United States) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.11.3 Recent Developments 3.2.11.4 Future Strategic Planning 3.2.12 Abcsell(United States) Overview Table Abcsell(United States) Overview List 3.2.12.1 Product Specifications 3.2.12.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Abcsell(United States) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.12.3 Recent Developments 3.2.12.4 Future Strategic Planning 3.2.13 Computer Upgrade King(United States) Overview Table Computer Upgrade King(United States) Overview List 3.2.13.1 Product Specifications 3.2.13.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Computer Upgrade King(United States) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.13.3 Recent Developments 3.2.13.4 Future Strategic Planning 3.2.14 IQIYI(China) Overview Table IQIYI(China) Overview List 3.2.14.1 Product Specifications 3.2.14.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of IQIYI(China) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.14.3 Recent Developments 3.2.14.4 Future Strategic Planning 3.2.15 HTC(China) Overview Table HTC(China) Overview List 3.2.15.1 Product Specifications 3.2.15.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of HTC(China) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.15.3 Recent Developments 3.2.15.4 Future Strategic Planning 3.2.16 BOFENG(China) Overview Table BOFENG(China) Overview List 3.2.16.1 Product Specifications 3.2.16.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of BOFENG(China) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.16.3 Recent Developments 3.2.16.4 Future Strategic Planning 3.2.17 Alienware(United States) Overview Table Alienware(United States) Overview List 3.2.17.1 Product Specifications 3.2.17.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Alienware(United States) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.17.3 Recent Developments 3.2.17.4 Future Strategic Planning 3.2.18 SHINECON(China) Overview Table SHINECON(China) Overview List 3.2.18.1 Product Specifications 3.2.18.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of SHINECON(China) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.18.3 Recent Developments 3.2.18.4 Future Strategic Planning 3.2.19 SAMSUNG(South Korea) Overview Table SAMSUNG(South Korea) Overview List 3.2.19.1 Product Specifications 3.2.19.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of SAMSUNG(South Korea) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.19.3 Recent Developments 3.2.19.4 Future Strategic Planning 3.2.20 PiMAX(United States) Overview Table PiMAX(United States) Overview List 3.2.20.1 Product Specifications 3.2.20.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of PiMAX(United States) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.20.3 Recent Developments 3.2.20.4 Future Strategic Planning 3.2.21 Google(United States) Overview Table Google(United States) Overview List 3.2.21.1 Product Specifications 3.2.21.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Google(United States) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.21.3 Recent Developments 3.2.21.4 Future Strategic Planning 3.2.22 Fujitsu(China) Overview Table Fujitsu(China) Overview List 3.2.22.1 Product Specifications 3.2.22.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Fujitsu(China) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.22.3 Recent Developments 3.2.22.4 Future Strategic Planning 3.2.23 ROYOLE(China) Overview Table ROYOLE(China) Overview List 3.2.23.1 Product Specifications 3.2.23.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of ROYOLE(China) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.23.3 Recent Developments 3.2.23.4 Future Strategic Planning 3.2.24 DJI(China) Overview Table DJI(China) Overview List 3.2.24.1 Product Specifications 3.2.24.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of DJI(China) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.24.3 Recent Developments 3.2.24.4 Future Strategic Planning 3.2.25 Iblue(Japan) Overview Table Iblue(Japan) Overview List 3.2.25.1 Product Specifications 3.2.25.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Iblue(Japan) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.25.3 Recent Developments 3.2.25.4 Future Strategic Planning 3.2.26 IPartsBuy(Germany) Overview Table IPartsBuy(Germany) Overview List 3.2.26.1 Product Specifications 3.2.26.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of IPartsBuy(Germany) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.26.3 Recent Developments 3.2.26.4 Future Strategic Planning 3.2.27 Lenovo(China) Overview Table Lenovo(China) Overview List 3.2.27.1 Product Specifications 3.2.27.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Lenovo(China) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.27.3 Recent Developments 3.2.27.4 Future Strategic Planning 3.2.28 Lookatool(United States) Overview Table Lookatool(United States) Overview List 3.2.28.1 Product Specifications 3.2.28.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Lookatool(United States) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.28.3 Recent Developments 3.2.28.4 Future Strategic Planning 3.2.29 Oculus(United) Overview Table Oculus(United) Overview List 3.2.29.1 Product Specifications 3.2.29.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of Oculus(United) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.29.3 Recent Developments 3.2.29.4 Future Strategic Planning 3.2.30 RITECH(China) Overview Table RITECH(China) Overview List 3.2.30.1 Product Specifications 3.2.30.2 Business Data (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Margin) Table Virtual Reality Device Business Operation of RITECH(China) (Production Volume (Volume), Production Amount (Million USD), Price, Cost, Gross Margin) 3.2.30.3 Recent Developments 3.2.30.4 Future Strategic Planning 4 Market Competition Pattern 4.1 Market Size and Sketch Figure Global Market Size and Growth Rate, 2016-2020, in Volume Figure Global Market Size and Growth Rate, 2016-2020, in Million USD Figure Global Competition Sketch Overview 4.2 Company Market Share 4.2.1 Global Production by Major Manufacturers Table Global Production Volume List by Manufacturers, 2016-2020, in Volume Table Global Production Volume Share List by Manufacturers, 2016-2020, in Volume Figure Global Production Volume Share by Manufacturers in 2020, in Volume Table Global Production Amount List by Manufacturers, 2016-2020, in Million USD Table Global Production Amount Share List by Manufacturers, 2016-2020, in Million USD Figure Global Production Amount Share by Manufacturers in 2020, in Million USD 4.2.2 Market Concentration Analysis 4.3 Market News and Trend 4.3.1 Merger & Acquisition 4.3.2 New Product Launch 5 Product Type Segment 5.1 Global Overview by Product Type Segment Table Global Market Status and Growth Rate by Product Type Segment, 2016-2020, in Million USD Table Global Market Status and Growth Rate by Product Type Segment 2016-2020, in Volume 5.2 Segment Subdivision by Product Type 5.2.1 Market in Windows 5.2.1.1 Market Size Figure Global Market Amount and Growth Rate in Windows, 2016-2020, in USD Million Figure Global Market Amount and Growth Rate in Windows, 2016-2020, in Volume 5.2.1.2 Situation & Development 5.2.2 Market in Andriod 5.2.2.1 Market Size Figure Global Market Amount and Growth Rate in Andriod, 2016-2020, in USD Million Figure Global Market Amount and Growth Rate in Andriod, 2016-2020, in Volume 5.2.2.2 Situation & Development 5.2.3 Market in IOS 5.2.3.1 Market Size Figure Global Market Amount and Growth Rate in IOS, 2016-2020, in USD Million Figure Global Market Amount and Growth Rate in IOS, 2016-2020, in Volume 5.2.3.2 Situation & Development 5.2.4 Market in Mac 5.2.4.1 Market Size Figure Global Market Amount and Growth Rate in Mac, 2016-2020, in USD Million Figure Global Market Amount and Growth Rate in Mac, 2016-2020, in Volume 5.2.4.2 Situation & Development 5.2.5 Market in Others 5.2.5.1 Market Size Figure Global Market Amount and Growth Rate in Others, 2016-2020, in USD Million Figure Global Market Amount and Growth Rate in Others, 2016-2020, in Volume 5.2.5.2 Situation & Development 6 End-Use Segment 6.1 Global Overview by End-Use Segment Table Global Market Status and Growth Rate by End-Use Segment, 2016-2020, in Million USD Table Global Market Status and Growth Rate by End-Use Segment 2016-2020, in Volume 6.2 Segment Subdivision 6.2.1 Market in Education 6.2.1.1 Market Size Figure Global Market Amount and Growth Rate in Education, 2016-2020, in USD Million Figure Global Market Amount and Growth Rate in Education, 2016-2020, in Volume 6.2.1.2 Situation & Development 6.2.2 Market in Entertainment 6.2.2.1 Market Size Figure Global Market Amount and Growth Rate in Entertainment, 2016-2020, in USD Million Figure Global Market Amount and Growth Rate in Entertainment, 2016-2020, in Volume 6.2.2.2 Situation & Development 6.2.3 Market in Research 6.2.3.1 Market Size Figure Global Market Amount and Growth Rate in Research, 2016-2020, in USD Million Figure Global Market Amount and Growth Rate in Research, 2016-2020, in Volume 6.2.3.2 Situation & Development 7 Market Forecast & Trend 7.1 Regional Forecast Table Global Market Forecast by Region Segment 2021-2026, in Million USD Table Global Market Forecast by Region Segment 2021-2026, in Volume 7.2 Consumption Forecast 7.2.1 Product Type Forecast Table Global Market Amount by Product Type Segment 2021-2026, in Million USD Table Global Market Volume by Product Type Segment 2021-2026, in Volume 7.2.2 End-Use Forecast Table Global Market Amount by End-Use Segment 2021-2026, in Million USD Table Global Market Volume by End-Use Segment 2021-2026, in Volume 7.3 Investment Trend 7.4 Consumption Trend 8 Price & Channel 8.1 Price and Cost 8.1.1 Price 8.1.2 Cost Figure Cost Component Ratio 8.2 Channel Segment 9 Market Drivers & Investment Environment 9.1 Market Drivers 9.2 Investment Environment 9.3 Impact of Coronavirus on the Virtual Reality Device Industry 9.3.1 Impact on Industry Upstream 9.3.2 Impact on Industry Downstream 9.3.3 Impact on Industry Channels 9.3.4 Impact on Industry Competition 9.3.5 Impact on Industry Employment 10 Research Conclusion